Brawl - Game & Watch - Action - 0x32 AttackHi4
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- ChangeSubactionRestartFrame(AttackHi4)
Exit Script (Common)